virtual reality

Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical, safety or military training) and business (such as virtual meetings). VR is one of the key technologies in the reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality.
Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate some realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting of a head-mounted display with a small screen in front of the eyes, but can also be created through specially designed rooms with multiple large screens. Virtual reality typically incorporates auditory and video feedback, but may also allow other types of sensory and force feedback through haptic technology.

View More On Wikipedia.org
  1. Last_Joker

    Hivi Ndio Sasa Tunaweza Kuvaa Teknolojia: Vifaa vya Wearables Vinavyotawala Dunia

    Teknolojia imefika mbali sana, bro! Unakumbuka zile enzi ambazo simu za mkononi zilikuwa kubwa kiasi kwamba ilikuwa lazima ubebe kwenye begi? Sasa tumefikia wakati ambapo tunaweza kuvaa teknolojia. Ndio, unavaa kabisa kama vile umevaa nguo au saa, lakini teknolojia inafanya kazi zenyewe bila...
  2. Last_Joker

    Kutoka Kubeba Laptop Hadi Kuvaa Kifaa: AR na VR Zinafungua Dunia Mpya

    Ebu fikiria kidogo, unafungua macho yako na kujikuta kwenye ulimwengu mwingine kabisa, lakini bado uko nyumbani kwako! Hii sio ndoto wala movie za sci-fi; ni hali halisi inayokuja kupitia teknolojia za Augmented Reality (AR) na Virtual Reality (VR). Kama bado hujaingia kwenye huu ulimwengu...
  3. K

    SoC04 Tanzania tuitakayo: Envisioning Tomorrow: The Transformative Power of Virtual Reality in Tanzanian Education

    Retrieved from: 12 Benefits of Virtual Reality In Classroom with Examples Once upon a time, in the sprawling plains of Tanzania, nestled between the majestic Kilimanjaro and the vast Serengeti, there existed a school unlike any other. This was not just any school; it was a beacon of...
Back
Top Bottom